Lesmazer Apps
TR

Services

iOS app development

Our own apps are live on the App Store; their design, code and store copy all came from here. We run the same process for your app.

The person who designs it also writes it

Where screen design and code sit in different hands, the handover always loses something. Here they are the same person. What an empty screen says, how long an animation runs, where an error message sits are all decided once. When you ask a question, the person writing the project answers.

Native, in SwiftUI

Apps are written directly for iOS in Swift and SwiftUI, with no wrapper layer in between. Scrolling feel, haptics, widgets and the share sheet are available as they are. Dark mode and large type sizes are accounted for from the start rather than patched on later.

App Store submission is part of the work

The job does not end when the code does. Certificates and profiles, App Store Connect setup, privacy declarations, age rating, store artwork, description and keyword copy, and the notes written to the review team are all part of it. So is reading the reason for a returned submission, fixing it and sending it back. The approval decision is Apple's; our job is to prepare a complete submission.

Timing

A mid-sized iOS app usually takes eight to twelve weeks. Payments, maps, live data or multi-user structure extend that. Once scope is settled we put the schedule in writing. Rather than trying to land a long feature list at once, we prefer to ship a working first version and build on it.

No server unless one is needed

Our own apps carry no ad network and no analytics tool; records stay on the device and most need no account. Your app can be built the same way: no monthly server cost, no responsibility for user data. If shared data, an admin panel or a payment flow is genuinely needed, we say so up front.

We have 6 apps live on the App Store, averaging 5.0 across 55 ratings. See the apps

Write about this work

A few sentences about what you want to build is enough. We reply within two working days with scope and an estimated budget.

contact@lesmazer.com
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Common questions

How long does an iOS app take?
A mid-sized app runs eight to twelve weeks. A small single-purpose app can be quicker; payments, maps, live data or multi-user structure extend it. After the first exchange we send scope and schedule in writing.
How is the price decided?
We do not publish a price list, because no two apps have the same scope. A few sentences about what you want to build is enough; we do not expect wireframes or a technical document. We reply within two working days with scope and an estimated budget.
I have an idea but no technical background. Is that a problem?
No. Most enquiries start there. What we need from you is not a technical document but who the app helps and with what. The technical decisions are ours.
Do you build for Android?
No. We work on iOS only, for iPhone and iPad. Websites and web applications are separate services, but we do not build Android apps.
What happens after launch?
iOS ships a new version every year and Apple's rules change; an app needs occasional updates to keep working. How that runs is agreed at the start.